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The Evolution Of The First-Person Shooter Games

 

First-Person Shooter or (FPS) is a type of 3D video game that center's the  game play around the first person perspective, or put another way, they  experience the action through the eyes of their character. FPS differs from  Third-Person Shooter (TPS) games in the way the player perceives the action.  With TPS, you are able to see the action from the back, allowing the gamer to  see the character that they are controlling. Presently, FPS, which falls under  the category of action game, is the fastest growing video game genre.

Like most shooter games, FPS involves a character, weapons and a varying  amount of enemies (Based on level of difficulty). Also, since these games were  created in 3D, they are more realistic and represent sound, collisions and  lighting better than 2D shooter games. Most FPS games focus mainly on gameplay,  with fast paced and bloody firefights, though some might emphasize storyline,  problem solving, puzzles and melee combat, in addition to shooting.

The design for most FPS are level design, which forces the character to  defeat a level before moving to the next. Other features are large sandbox  environments (Open World Play), which are not divided into levels, enabling the  player to explore the environment freely. In first-person shooter, the  environment can be altered. Common devices such as barrels (containing  explosives) can be shot, killing surrounding enemies. Other games focus on  destructive environments adding explosions, falling buildings and crumbling  streets to improve visual effects. Science fiction and historic or modern  military themes, have often been used. Characters such as Aliens, Terrorists and  various types of Soldiers have been used.

Two of the earliest FPS video games were, Maze War and Spasim. Maze War,  developed in 1973, featured on foot gameplay where Spasism debut in 1974, was  more of a space flight simulator. Both these games took on a first-person  perspective. By the 1980's Spasism's combat flight simulator had been so fine  tuned that they were able to create a tank simulator called Battlezone.  Battlezone was first released in arcades, but in 1983 a version was released for  the PC. Since the creation of Maze War and Spasim, FPS games have come a long  way. From 1992-1995, games like Wolfenstein 3D, Pac Man and Space Invaders to  name a few were created. In 1993, Doom was released adding improved texture,  variations in heights (climbing stairs), flashing lights and darkness, to create  a more realistic 3D environment. Doom also had competitive multi player games,  called Death Matches. At the E3 gameshow in 2000, Bungie overhauled Halo which  was a TPS game. Later that year, Microsoft bought Bungie and revamped Halo and  released it as a FPS and launched it with the XBOX console.

Quake 1 - DOS Game

 

The FPS games keep getting better as the years go by. They are becoming, more  realistic, sound quality has improved, and a variation of story lines now exist.  Any serious gamer has to be really excited waiting for the next wave of  improvements to the FPS games.

Gaming Info And Deals is located in Central New Jersey. We started out as a  bunch of friends that loved the gaming experience. Hours a day we spent trying  to be the best at whatever game we were playing at that time. Searching the web  for blogs or information that would get us to the next level was a daily  occurrence. Tired of searching the web, we decided to pool our knowledge and  create this site. The site is for the serious gamer. Daily blogs and discounted  gaming sites are our main focus. Hope you enjoy the site and all of it's  content.

Thanks,
Nancy E. Surace
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